Brawl - Meta Knight - Action - 0x115 SpecialLw
Entry Script
- GenerateArticle { article_id: 0, subaction_only: true }
- CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (BoolIsTrue RandomAccessBool(EnableActionTransition)) }
- PreviousInterruptAddRequirement(ButtonHeld value(1))
- CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (BoolIsTrue RandomAccessBool(EnableActionTransition)) }
- PreviousInterruptAddRequirement(ButtonHeld value(0))
- CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (BoolIsTrue RandomAccessBool(EnableActionTransition)) }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 472 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 473 }
- loop Infinite times:
- if (OnGround)
- SetEdgeSlide(StayOn)
- if ((InternalConstantInt(CurrentSubaction) Equal RandomAccessInt (0x1)))
- if (not(BoolIsTrue RandomAccessBool (0x11)))
- ArticleVisibility { article_id: 0, visibility: true }
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(0), Value(0), Bool(true)] }
- ModelChanger { reference: 1, switch_index: 2, bone_group_index: 2 }
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Bool(true)] }
- else
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetEdgeSlide(Airbourne)
- if ((InternalConstantInt(CurrentSubaction) Equal RandomAccessInt (0x0)))
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(0), Value(1), Bool(true)] }
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 }), Bool(true)] }
- else
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
- Case(283)
- Case(284)
- UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
- ChangeHurtBoxStateAll { state: Normal }
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- ArticleAnimation(0)
- ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }
- EndSwitch